Playable Races

Choose your heritage wisely — your race shapes your body, your spirit, and how the world perceives you. Sixteen bloodlines walk the Age of Heroes.

Human
The most versatile of all races — balanced in all things, exceptional in none. A blank slate for any path.
Elf
Graceful, intelligent, and musical. Natural mages and archers from the enchanted forests.
+INT +WIS +DEX -STR -CON
Dwarf
Short, strong, and iron-willed. Born miners and warriors, devoted to craft and kin.
+STR +CON -CHA -AGI
Half-Elf
Caught between two worlds, gifted with elven grace yet grounded in human adaptability.
+INT +DEX
Halfling
Small and nimble, blessed with surprising luck and a talent for going unnoticed.
+DEX +LUK -STR
Gnome
Curious tinkerers who live underground. Quick, dexterous, and excellent thieves — though somewhat mean from lack of sunlight.
+INT +DEX -WIS
Orc
Humanoid and powerful, with black fur and boar-like fangs. Skilled weaponsmiths and relentless fighters.
+STR +CON -INT -CHA
Faerie
Elusive and magical, rarely seen and even more rarely understood.
+INT +AGI -STR -CON
Dark Elf
Elven kin who turned away from the light. Cunning and deadly, at home in the dark.
+DEX +INT -WIS -CHA
Giant
Towering and immensely strong. Not quick, not subtle — but rarely needed to be.
+STR +CON -DEX -INT
Homarid
A crustacean humanoid of the deep waters. Armoured by nature, alien in aspect.
+CON -CHA
Oglon
A brutish and fearsome race of great raw power.
+STR -INT -CHA
Troll
Massive regenerating creatures of the wilderness, feared and misunderstood.
+STR +CON -INT -CHA
Demon
Born of dark power. Terrifying to behold and dangerous in equal measure.
+STR +INT -CHA
Borg
Part organic, part construct — a race that merges flesh with mechanism.
+CON +STR -WIS -CHA
Visitor
An outsider from beyond the known world. Their nature and abilities remain their own mystery.