init
lfunLFUN
void init ()
DESCRIPTION
Perform the actions needed if the object gets into the vicinity of a
living, like adding actions.
This function is called if a living this_player() enters the
vicinity of this object, or this object moves into the vicinity of a
living. Canonical action is to add commands when necessary.
EXAMPLE
void init () {
::init();
add_action("ffoo", "foo");
}
IMPLEMENTED
/std/thing, and all objects needing it.