init

lfun
LFUN
  void init ()

DESCRIPTION
  Perform the actions needed if the object gets into the vicinity of a
  living, like adding actions.

  This function is called if a living this_player() enters the
  vicinity of this object, or this object moves into the vicinity of a
  living. Canonical action is to add commands when necessary.

EXAMPLE
  void init () {
    ::init();
    add_action("ffoo", "foo");
  }

IMPLEMENTED
  /std/thing, and all objects needing it.