Age of Heroes
  • Home
  • Races
  • World
  • Online
  • Chat
  • Help
  • Docs
Sign in

Overview

  • lpc
  • efun
  • applied
  • hook
  • master
  • concepts
  • driver
  • structs
  • deprecated
  • obsolete
  • sefun
  • lfun
  • std
  • prop
  • obj
  • lib
  • daemons
  • internals
  • intro
  • w
  • other
  • papers
  • examples

prop

Property names (P_*) and their semantics

README
TEMPL
TEMPLATE
TODO
ads
autoobject
bright
calledfromip
calledfromipname
cansee
classads
classcolors
classhistory
classids
classpattern
cleanup
cloned
creationtime
creator
daydata
daydesc
daystate
decay
decaytime
details
editing
equipped
explorable
extradesc
extralook
firstlogin
followers
hbhooks
heart
helpmsg
icreator
idpattern
ids
indoors
info
inherited
intlight
intlong
intnoise
intshort
intsmell
isfollower
ispet
isvirtual
killzone
lastid
lastlogin
lastplayer
lastreset
lastsave
lastverb
light
long
magic
magicprotection
maxinv
maxweight
msghistory
name
nobuy
nodrop
nofollow
noget
nogive
noise
noises
noquitdrop
nosell
notake
nowaymsg
nowaymsgs
outdoors
outside
pagesize
pagewidth
precontent
preoutside
preprequired
preps
properties
race
readmsg
readmsgs
resetinterval
seeinvis
seeinvischance
server
short
size
smell
smells
subdetails
subreadmsgs
sunbright
sunlight
tellrecipients
tellreplyto
tport
tportreason
value
version
vitemcounter
vmaster
weight
weightcontent
Age of Heroes — telnet aoh.zitz.dk 2345  •  Developer Docs  •  GitHub