SYNOPSIS
string P_PREOUTSIDE "PreOutside"
string Set(P_PREOUTSIDE, string value)
string Query(P_PREOUTSIDE)
DESCRIPTION
This property is used when the player looks at a room with transparent
walls from the inside. Its content will be prepended to the description
of what he sees outside.
If it is set to 0 (default), a default string will be used.
It may be used to implement e.g. car windows.
EXAMPLE
Set(P_PREOUTSIDE, "Through the window you see:\n");
AVAILABILITY
Include: <properties.h>
Availability: /std/room(/description) and descendants.
SEE ALSO
room(S), inroom(S), intlong(P), precontent(P), outside(P)