preoutside

prop
SYNOPSIS
    string P_PREOUTSIDE  "PreOutside"

    string Set(P_PREOUTSIDE, string value)
    string Query(P_PREOUTSIDE)

DESCRIPTION
    This property is used when the player looks at a room with transparent
    walls from the inside. Its content will be prepended to the description
    of what he sees outside.
    If it is set to 0 (default), a default string will be used.

    It may be used to implement e.g. car windows.

EXAMPLE
    Set(P_PREOUTSIDE, "Through the window you see:\n");

AVAILABILITY
    Include: <properties.h>

    Availability: /std/room(/description) and descendants.

SEE ALSO
    room(S), inroom(S), intlong(P), precontent(P), outside(P)