Age of Heroes
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Overview

  • lpc
  • efun
  • applied
  • hook
  • master
  • concepts
  • driver
  • structs
  • deprecated
  • obsolete
  • sefun
  • lfun
  • std
  • prop
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master

Functions applied to the master object only

compile_object
connect
dangling_lfun_closure
disconnect
epilog
external_master_reload
flag
get_bb_uid
get_ed_buffer_save_file_name
get_master_uid
get_simul_efun
get_wiz_name
handle_external_signal
heart_beat_error
inaugurate_master
include_file
inherit_file
initialisation
log_error
low_memory
make_path_absolute
master
master-all
notify_shutdown
parse_command_adjectiv_id_list
parse_command_all_word
parse_command_id_list
parse_command_plural_id_list
parse_command_prepos_list
preload
prepare_destruct
printf_obj_name
privilege_violation
query_allow_shadow
quota_demon
quota_force
reactivate_destructed_master
receive_udp
remove_player
retrieve_ed_setup
runtime_error
runtime_warning
save_ed_setup
slow_shut_down
stale_erq
valid_exec
valid_query_snoop
valid_read
valid_seteuid
valid_snoop
valid_trace
valid_write
Age of Heroes — telnet aoh.zitz.dk 2345  •  Developer Docs  •  GitHub