SYNOPSIS
int P_SEE_INVIS "SeeInvis"
int Set(P_SEE_INVIS, int value)
int Query(P_SEE_INVIS)
DESCRIPTION
This property enables or disables a living to see invisible beings.
If it is 0 (the default state), the living can't see invisibles, if it
is non-zero, it can.
Whether the living can see an invisible being on an actual look or not
is further governed by the P_SEE_INVIS_CHANCE property. That property
gives the chance of an invisible-detection being successfull.
However, if P_SEE_INVIS is zero, the P_SEE_INVIS_CHANCE is of course
ignored.
EXAMPLE
/* In a monster's create: the monster can detect invisibles with
* a 50% success chance.
*/
Set(P_SEE_INVIS, 1);
Set(P_SEE_INVIS_CHANCE, 500);
AVAILABILITY
Include: <properties.h>
Availability: /std/living and descendants.
SEE ALSO
living(S), seeinvischance(P)