SYNOPSIS
int P_RESET_INTERVAL "ResetInterval" -- read only
int Set(P_RESET_INTERVAL, int value)
int Query(P_RESET_INTERVAL)
DESCRIPTION
The time in seconds which has to elapse at least between two reset()s
of the object. If set to 0 (the default), the gamedrivers builtin
interval is used.
The gamedriver imposes a granularity onto the reset intervals: each
given interval is rounded up to the next time allowed by the granularity.
EXAMPLE
Set(P_RESET_INTERVAL, 3600);
-- Requests a delay of at least one hour between two reset()s.
AVAILABILITY
Include: <properties.h>
Availability: all objects.
SEE ALSO
base(S)