killzone

prop
SYNOPSIS
    int P_KILLZONE  "KillZone"

    int QueryKillZone()

DESCRIPTION
    This property must return non-zero if the room is part of a kill-zone
    (a zone where player killing is legal).
    It is always queried by a direct call to QueryKillZone().

    Default value is 0.

EXAMPLE

AVAILABILITY
    Include: <properties.h>

    Availability: /std/room and descendants.

SEE ALSO
    room(S)