killzone
propSYNOPSIS
int P_KILLZONE "KillZone"
int QueryKillZone()
DESCRIPTION
This property must return non-zero if the room is part of a kill-zone
(a zone where player killing is legal).
It is always queried by a direct call to QueryKillZone().
Default value is 0.
EXAMPLE
AVAILABILITY
Include: <properties.h>
Availability: /std/room and descendants.
SEE ALSO
room(S)