SYNOPSIS
object present_clone(string|object str [, int deep ] )
object present_clone(string|object str, object ob [, int deep] )
DESCRIPTION
This functions searches the inventory of <ob> (or
this_object() if <ob> is not given) for a clone of object <str>.
<str> may be the filename of the blueprint, the filename of
a clone or the blueprint/clone itself.
If <deep> is given with a non-zero value, the object is
searched in the complete, nested, inventory, else just in the
topmost inventory.
Result is either the object searched for, or 0 if no such
object is contained.
EXAMPLE
// Test if this_player() carries a clone of /obj/torch
if (present_clone("/obj/torch", this_player()))
...do something...
// Test if this_player() carries a clone of some object <obj>
// somewhere (this is a deep search!)
if (present_clone(obj, this_player(), 1))
... do something...
SEE ALSO
move_object(E), environment(E), this_object(E), present(E),
deep_present(sefun)