see

sefun
SYNOPSIS
    int see (string msg)

DESCRIPTION
     If the current player can see in the environment, it will be told
     to the single string <msg>, and see() will return non-zero.
     If the current player can't see, the function just returns zero.


SYNOPSIS
     int see (string *msgs)

DESCRIPTION
     <msgs> is an array of two strings.
     If the current player can see in its environment, it is told the
     first string, else the second string.
     The functions returns non-zero in both cases.


SEE ALSO
     show(E), show_object(E), show_room(E), light(C).