SYNOPSIS
goto <target>
goto liv[ing] <name>
goto pl[ayer] <name>
goto obj[ect] <spec>|<filename>
goto room <spec>|<filename>
goto target <spec>
DESCRIPTION
Teleport into a room or to an player. Using the keywords 'living',
'player', 'object' and 'room' (and their synonymes) the target may
specified more exactly. If none of the keywords is given, all
variants are tried in this order until a target is found.
goto living|player <name> goes into the room where the named
living/player is.
goto object <spec>|<filename> goes into the room where the named
object is.
goto room <spec>|<filename> goes into the named room. If the room
is not loaded and it's file exists, the command tries to load it
first.
goto target <spec> goes into the named target.
<spec> is an object specification like in the get/drop commands.
<filename> is the object_name() of the object (the file itself needn't
exist). Trailing ".c"s are ignored, filealiases applied.
EXAMPLES
goto mateese
goto obj /d/beyond/npc/hurxel#3456
goto room /d/beyond/rooms/silvere/center/harbour/entrance
goto mouse in wardrobe
goto target pub
SEE ALSO
target(w), trans(w), in(w), syntax, filealiases(w)