SYNOPSIS
#include <msgclass.h>
void msg_pshout( int class, mixed msg )
void msg_pshout( int class, mixed msg, object exclude )
void msg_pshout( int class, mixed msg, object * excludes )
DESCRIPTION
Sends the message 'msg' with class 'class' to all players except
the current user and the object(s) given as 'exclude(s)'. Only
interactive livings will get the message, but not npcs and simple
livings.
SEE ALSO
messages(C)
msg_write(K), msg_say(K), msg_object(K), msg_room(K),
msg_shout(K), msg_pshout(K), msg_wshout(K)