msg_pshout

sefun
SYNOPSIS
        #include <msgclass.h>

	void msg_pshout( int class, mixed msg )
	void msg_pshout( int class, mixed msg, object exclude )
	void msg_pshout( int class, mixed msg, object * excludes )

DESCRIPTION
        Sends the message 'msg' with class 'class' to all players except
        the current user and the object(s) given as 'exclude(s)'. Only
        interactive livings will get the message, but not npcs and simple
        livings.

SEE ALSO
        messages(C)
        msg_write(K), msg_say(K), msg_object(K), msg_room(K),
        msg_shout(K), msg_pshout(K), msg_wshout(K)