SYNOPSIS
#include <msgclass.h>
void msg_say( int class, mixed msg )
void msg_say( int class, mixed msg, object exclude )
void msg_say( int class, mixed msg, object *excludes )
DESCRIPTION
The message will be sent to all livings in the environment of
the current user when the call of msg_say() is the cause of a user
action. Else the message will go to all livings in the environment
of the calling object. For example when called from a heart_beat(),
or via call_out().
Object(s) given as excludes do not receive the message.
This function is the equivalent to the efun say() for the message
system.
EXAMPLES
msg_say( CMSG_SAY, "Hi!\n" );
msg_say( CMSG_SAY, "Hi!\n", this_player() );
Both calls are equal when called by a not living object.
SEE ALSO
messages(C)
msg_write(K), msg_say(K), msg_object(K), msg_room(K),
msg_shout(K), msg_pshout(K), msg_wshout(K)