SYNOPSIS
#include <msgclass.h>
void msg_shout( int class, mixed msg )
void msg_shout( int class, mixed msg, object exclude )
void msg_shout( int class, mixed msg, object * excludes )
DESCRIPTION
Sends the message 'msg' with class 'class' to all users except
the current user and the object(s) given as 'exclude(s)'. Only
interactive livings will get the message, but not npcs and simple
livings.
EXAMPLES
Messages sent by a fun-object to all users and the current user.
msg_shout( CMSG_FUN, this_player()->QueryName()+" screams!.\n" );
msg_write( CMSG_FUN, "You scream!.\n" );
SEE ALSO
messages(C)
msg_write(K), msg_say(K), msg_object(K), msg_room(K),
msg_shout(K), msg_pshout(K), msg_wshout(K)